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Steinberg SpectraLayers Pro v6.0.10 音頻光譜編輯器
SpectraLayers Pro為您提供了強大的光譜編輯工具。在大多數音頻應用中,音頻顯示為表示時域音頻的波形(幅度與時間)。這種表現形式顯示了聲音的全球力量; 但它沒有顯示聲音內部的內容。頻譜數據表示頻域中的聲音。您可以將其視為樂譜,峰值越高,音調越高; 峰值越強,音調越強。一切都可以通過這種表現來分析:音樂,聲音,甚至噪音。頻譜分析使用離散FFT採樣:您必須在時間和頻率精度之間進行選擇。甲FFT尺寸為2048或4096是通常在大多數情況下(與44100赫茲或48000赫茲採樣的文件)良好。隨意改變大小,因為工作的準確性高度依賴於它。您還應該使用乘數和伽瑪設置來查看光譜視圖中的小峰值細節,SpectraLayers是一種新的音頻編輯方法,其新概念可以改變您的工作方式。您第一次可以直接編輯光譜數據,打開先進的聲音世界,並使用傳統技術的創新增強功能。以驚人的新方式(包括3D)可視化音頻。使用混音,就像它們是曲目一樣。將這些功能集成到您的DAW和其他工具中。所有這一切都在一個熟悉的界面中,您不僅可以選擇時間,還可以選擇頻率區域,因此該過程僅適用於特定頻率範圍。這些過程本質上也是不同的,因為它們被設計為使用光譜數據而不是原始音頻數據,因此其目的和範圍與通常的音頻過程不同。工具的工作方式與它們在繪圖應用程序中的工作方式相同:它們位於鼠標位置的本地,允許您在特定頻率上工作。

SpectraLayers is a new approach to audio editing, with new concepts to transform the way you work. For the first time you can directly edit spectral data, opening advanced sonic worlds, and use innovative enhancements to traditional techniques. Visualize audio in astonishing new ways, including 3D. Work with mixes like they were tracks. Integrate these abilities into your DAW and other tools. And all in a familiar interface that you didn’t realize you already knew.

SpectraLayers is the first completely visual editing system for audio. It extends the traditional visualization of spectral editors to every aspect of editing sounds, including how they mix together. To make this approach intuitive, SpectraLayers employs the model of high-end image editors — not just the interface, but what you can do with sound and how you do it. So, despite its advanced technology, SpectraLayers is immediately familiar and instantly powerful.

Retouch Audio
The most natural, powerful and precise editing is made directly in the medium. Paint and brushes, retouching and photographs, video and frames. SpectraLayers introduces this way of editing to audio. Start with the spectral domain, where time, frequency and amplitude are all visible. Use the power of 22 advanced tools — modification, drawing, selection, measurement, marking and listening with your mouse, or a pressure-sensitive stylus.

Advanced Selection Engine
Transcend traditional audio editing with the industry’s most advanced selection engine. Create any selection shape — drawn freehand, with geometry-based tools or automatically based on audio features. Add fully visualized crossfade masks and real-time previews. Use selections for spectral playback, selection-based effects, and our Visual Transformation Engine. Alternatively, use selections to protect audio from modification, extract selections to other Layers, and compose 2D soundscapes. Even save and recall them.

Selection-Based Effects: Re-Imagined
SpectraLayers re-imagines selection-based processing, the editing technique most common in other spectral tools. It starts with our Advanced Selection Engine (ASE). Apply SpectraLayers’ industry-standard restoration effects, such as spectral noise reduction and audio healing. In another industry first, you can also use External Editor Processing to use the effects in your other audio tools, such as WaveLab, iZotope RX® and Melodyne® with full ASE compatibility. Undo and redo these edits like any other — instantly.

Transpose the Way You Transform
SpectraLayers employs the industry’s only visual transformation system for sound. And it’s real-time, with full-resolution previewing. Move, scale and stretch audio as you drag your mouse (or stylus) to align musical features while you transform, and measure your changes with markers and timelines. Of course, you can also do it how everyone else does, using numbers. Either way, all transformations are powered by the Advanced Selection Engine.

Tracks and Regions, Evolved
Layers are at the heart of SpectraLayers. They’re compatible with regions and tracks, but more powerful. Seeing them shows you how they sound — both individually and mixed with other Layers. You can edit them while seeing how your changes affect other tracks — in real time. Using any editing method, instantly previewed with every tool.